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Every tool here is backed by the Archivist, an AI trained on the complete Deadwake corpus. If a tool gives you a result you want explained, or you need a rule looked up mid-session, open the Archivist at the bottom right and ask.

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Campaign & Combat
Core Deadwake
17 Tools

Character and force creation, combat reference, mission setup, probability tools, and campaign tracking, foundational tools that support any Deadwake play mode.

Discovery — Share the Result
Faction Alignment Quiz
Eight questions. Seven factions. Which power bloc matches your instincts? Shareable result link included. The starting point for new players choosing their allegiance.
Take the Quiz ›
Pre-Session — All Play Modes
Scenario Generator
Generate a complete mission briefing for Cooperative, Solo, or Competitive play. Faction matchup, ASI level, deployment, objectives, facilitator notes, and atmospheric setting description.
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Miniatures — All Factions
RV Force Builder
Build a skirmish force from any of the seven factions using the Requisition Value system. Unit cards with full stats, subfaction filters, estimated-stats flags, and a share link.
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All Modes — Session Zero
Character Creator
Seven-step operative creation generating both an Operative Dossier for RPG play and a Miniatures Unit Profile with derived combat stats, unit keywords, and Requisition Value. 19 Origin options across all factions and Threshold Sects.
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Rules Reference
Resonance Roll Calculator
Exact probability for any dice pool at any proficiency level and difficulty threshold. Success distribution, Overload odds, Cognitive Blowback risk, and pool comparison charts.
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Miniatures — Rules Reference
Combat Quick Reference
Attack probability calculator: hit chance, expected damage, and Overload odds for any dice pool. Complete weapon qualities, all five status effects, five damage types, and the eight-step attack sequence on one screen.
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Miniatures — Pre-Game Setup
Deployment Map Generator
Generate a printable bird's-eye deployment map for any board size, environment, and mission. Terrain placement by keyword type, deployment zones, objective markers, and ASI hazard overlays from a single click. Reroll layout freely.
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RPG / Miniatures — Among the Derelict Stars
Derelict Station Generator
Generate a complete derelict station for orbital play. Procedural floor plan in one of four architectural families, keyed room descriptions with canonical hazard icons, salvage table, relic generation, and faction behaviour notes. Every generation is different.
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RPG — Found Documents
Data-Slate Generator
Generate complete in-world found documents: corporate memos, dying crew logs, AI station broadcasts, personal journals, intercepted transmissions, distress beacons. Eight document types, ten faction voices, six emotional registers. Renders as an aged data-slate with faction-specific phosphor display. Pure Archivist output.
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RPG / Solo / Intrigue — The Lone Echo
NPC Generator
One click rolls all three Lone Echo d66 tables simultaneously: name, role, and secret motivation. Optional Sect Agent layer adds the Sects of the Threshold Obfuscated Agents table. Archivist generates a faction-authentic voice paragraph with mannerism, dialogue, and a subtle tell. Saves to a local roster.
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RPG / Solo — Campaign Prep
Settlement Generator
Generate a complete settlement card: Charterhouse, Stillwater Commune, Warlord Stronghold, Corporate Outpost, or Waster Settlement. Produces a bird's-eye SVG map, five structural features, three named NPCs, current power tension, a crisis hook, and Archivist atmospheric prose. Saves to a campaign archive.
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RPG / Miniatures / Solo — Homebrew Expansion
Echo Behavior Engine
Generates complete Echo profiles with faction-differentiated behavioral AI across three advancement tiers: Fresh (TL 1-2), Mature (TL 3), and Ancient (TL 4). Outputs a pre-generated solo d6 behavior table, Remnant Window rules for both game modes, and Ancient Echo Static Fragment Protocols. Includes a session tracker for up to six Echoes and a full New Mechanics Reference panel. Introduces Static Attunement as a new INTERFACE skill. All new rules documented for future book revision.
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RPG / Miniatures — Encounter Design
Encounter Builder
Generates complete encounters from five inputs: faction, terrain, ASI level, party size and advancement, and desired difficulty. Outputs a faction-specific NPC roster with TL designations and full stat blocks, Archivist-generated faction motivation, terrain-appropriate environmental hazards, canonical skirmish doctrine, and win, partial, and failure conditions. Covers all seven major factions plus Echo Hordes and Wasters across six terrain types and five ASI levels. Built directly from the RPG Rules Building Encounters section.
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Miniatures — Session Tool
Unit Activation Tracker
Track alternating activations, Vigor, Cohesion, and status effects for both forces during a skirmish. Five canonical status toggles per unit card. Burning damage reminder on End Turn. Faction color coding.
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Campaign Persistence
Scar & Advancement
Record Scars, convert them to Insight through deliberate processing, and spend Insight on permanent advancement. Full ledger, Private View mode, and multi-character support.
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Campaign Persistence
Faction Standing
Track the party's relationship with all seven factions from -3 (Enemy) to +3 (Trusted Ally). Ripple Effect automatically propagates Standing changes through the faction relationship matrix.
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All Modes — Campaign Persistence
Post-Game Debrief
Log post-skirmish consequences across a full campaign. Scars, CET accumulation, resource expenditure, Faction Standing changes, Legacy Rolls for solo play, and full session history with export.
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Solo Play
The Lone Echo
8 Tools

One operative. No Facilitator. These tools run a complete solo Deadwake campaign built on the miniatures rules, Oracle resolution, mission generation, threat tracking, psychic health, and long-form campaign records.

AI Facilitator — Sample Scenario
Deadwake Facilitator
Play a complete Deadwake session with an AI Facilitator. Current scenario: Ritual at Witherhold, a Choir of the Cascade infiltration mission. Your session ID is saved so you can resume later. No account required.
Play Now ›
Resolution Engine
Static Oracle
The six-tier resolution engine for solo play. Roll 2d6, read the Oracle, and consult the Complication, Advantage, Paradox, Scene Focus, and Tone tables that follow.
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Pre-Session
Mission Generator
Roll a complete mission briefing, objective type, opposition faction, terrain, complications, NPC hooks, rewards, and origin-specific triggers, from five d66 tables.
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Session Tool
Threat Clock Manager
Run up to 12 simultaneous threat timers during a session. 15 pre-built templates covering scene clocks and all seven faction intrigue clocks. Hard Move alerts and escalation narratives when a clock fills.
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Private — Pact of Silence
THREADLOCK Tracker
Your operative's psychic health, THREADLOCK score, Cohesion, and CET, tracked privately. Cognitive Blowback risk calculation included. Never shared at the table.
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Campaign Persistence
Origin & Legacy
Track your solo origin arc across three possible paths (Fugitive, Pilgrim, Last Witness), post-mission Legacy Rolls, faction intrigue clocks, and long-form campaign records.
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Campaign Persistence
NPC Web
Build and maintain your operative's network. Generate contacts from d66 tables, track dispositions, record secrets, map debts, and visualize relationships across the campaign. Faction voice guidance for recognized NPCs.
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Between Sessions
Downtime Manager
Resolve the downtime phase between missions. Six canonical actions with inline Oracle resolution, a d6 Complications table, Equipment Scar tracking, and five reference tables.
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Intrigue Play
Masks & Daggers
3 Tools

The game beneath the game. One or more operatives carry a secret agenda. Not every ally is working toward the same objective. These tools manage the deception.

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