Deadwake is two games that share a world and a character sheet. What you buy first depends on which one you want to play, and whether you have a group.
Still unsure? The Archivist knows the whole line and will give you a straight answer if you describe your group and what you want out of a game.
Read the free material first. The five setting pages and three complete stories on this site will tell you whether the world holds you, and they cost nothing.
Pick the one that matches how you play. Every supplement in the line needs one of these, and the Introduction is optional context rather than a prerequisite.
Cheapest way into the setting in print. Buy this if you want the world before you commit to a system.
The full roleplaying system. Buy this if you have a group and want a campaign with a Facilitator.
Squad-scale tactical combat. Buy this if you own miniatures and want to play head to head.
Deadwake with no group and no Facilitator. The Static Oracle resolves what a Facilitator would.
Intrigue play where your allies do not know what you are. Needs the roleplaying rules.
Faction sourcebooks are where the line gets interesting. Each is one power in full: doctrine, history, gear, mechanics, and miniatures profiles.
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